Projects

Ronan Chopineaux | TIM

TIM

ui/ux

app

gamification

Prospective end-of-studies project at L'École de design Nantes Atlantique.



For young amateur soccer players in Quebec who want to make soccer an integral and sustainable part of their daily lives, TIM is a mobile application that is a companion to a player’s soccer routine, promoting the values of this sport and finding new interactions with his/her teammates, thanks to a simple every day tool.


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Ronan Chopineaux | Sidekick

SIDEKICK

ui/ux

app

integration

Sidekick is a prospective project carried out as part of my Interaction Design Bachelor’s degree at L'École de design Nantes Atlantique.

This new feature built into Spotify, allows you to create a shared listening session, which would be created based on the musical tastes of those present.


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Ronan Chopineaux | Coup de Main

COUP DE MAIN

ui/ux

integration

web-design

Coup de main is a tool integrated into the Neocampus platform of L'Ecole de design Nantes Atlantique allowing you to get in touch with its members, in order to share your projects.



By getting help or offering it to other students and alumni, users gain skills and value them while strengthening their connection to the School’s community.


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Ronan Chopineaux | Mame Dev

MAME DEV

ui/ux

redesign

gamification

Mame Dev is a multi-purpose emulation framework, which aims to bring a retro-gaming experience to players. We redesigned their website with this idea, while giving a fresher look and an easier navigation.



The structure of the website we offer is divided into two parts, one for players who want to access content quickly, and the other more documentation-oriented with tutorials and github links for developers.


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Ronan Chopineaux | La pluie de minuit

LA PLUIE DE MINUIT

Interactive Coding

Sound Design

This project was carried out during a Creative Code workshop. The objective was to create an interactive installation using Processing.



La Pluie de Minuit is an interactive installation allowing visitors to travel through the rain and its emotions. You can cross a rain projected on tulle, or play with its intensity, density, the storm or the wind, all without getting wet!


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